As such, items and enemies were moved to other areas of the rooms or to different parts of their respective maps completely. The Arrange Mode was designed to confuse those who had learned to beat the original game with knives, or who had unlocked the unlimited rocket launcher and had remembered enemy and item placements.
First off, difficulty was changed to include an "Arrange Mode" and a "Beginner Mode". A number of alterations were made after the original Resident Evil release.